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author | version | line-number | content |
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1 | = General objects = | ||
2 | |||
3 | |transparency|Gives you the transparency of the object, for example use the 'change transparency by' brick and then control the transparency with an 'if...is true then' brick. | ||
4 | |brightness|Gives you the brightness of the object, for example use the 'change brightness by' brick and then control the brightness with an 'if...is true then' brick. | ||
5 | |colour|Gives you the color of the object, for example use the 'set colour to' brick and then check the color with an 'if...is true then' brick. | ||
6 | |look number|Every object has a look number, look number 1 is the first look and look number 2 is the second and so on. | ||
7 | |look name|Every object also has a look name, every time you insert a new look to an object you give it a look name. | ||
8 | |||
9 | ---- | ||
10 | |||
11 | = Motion objects = | ||
12 | |||
13 | |position_x|Gives the current position_x of the object | ||
14 | |position_y|Gives the current position_y of the object | ||
15 | |size|Check the current size of the object | ||
16 | |direction|Gives the direction of the object, combine it with the 'Point in direction' brick and for example the if...then' brick | ||
17 | |layer|Provides the actual layer of the object | ||
18 | |touches actor or object|Gives a true when the object touches actors or an other object | ||
19 | |touches edge|Gives a true when the object touches edge | ||
20 | |touches finger|Gives a true when the object touches a finger | ||
21 | |x velocity|Gives the current velocity in x-direction | ||
22 | |y velocity|Gives the current velocity in y-direction | ||
23 | |angular velocity|Gives the current angular velocity | ||
24 | |||
25 |